Primacy (2025)
Tiempo de Juego: 105
Edad Mínima: 14
Jugadores: 2 - 5
Editor: Spielcraft Games
Diseñadores: Alex Wolf
Artistas: Desconocido
Mecánicas: Income, Moving Multiple Units, Modular Board, Card Play Conflict Resolution, Tech Trees / Tech Tracks
Edad Mínima: 14
Jugadores: 2 - 5
Editor: Spielcraft Games
Diseñadores: Alex Wolf
Artistas: Desconocido
Mecánicas: Income, Moving Multiple Units, Modular Board, Card Play Conflict Resolution, Tech Trees / Tech Tracks
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Primacy is a sci-fi strategy game for 2-4 players, set in a city where the line between reality and cyberspace is blurred. Players represent factions vying for control of the city after a mysterious mind-control program turns off, creating a power vacuum. Seek power through battle, intrigue, public relations, and propaganda.
Conquer 3 types of sector throughout the city for different benefits, including income, soldier recruitment, bonus actions, and access to terminals to spread propaganda. Controlling terminals will score victory points, but won't help you improve your power or position. Balance is key to achieving victory.
Battles are resolved by secretly committing gear cards to 3 different objectives, and simultaneously revealing. Choose wisely between PR to boost your propaganda, loot for resources, and conquest to control new territory.
Each game contains 112 soldiers, 60 control markers, 29 modular hex tiles, 4 3-layer player boards with variable inserts, 4 double-sided faction tiles, a public console board, and tons of cards and credits, all with beautiful illustrations by Calder Moore. The game can be played with symmetrical player boards for an easier teach, or with various combinations of asymmetrical boards and faction powers for additional variability and richness.
Conquer 3 types of sector throughout the city for different benefits, including income, soldier recruitment, bonus actions, and access to terminals to spread propaganda. Controlling terminals will score victory points, but won't help you improve your power or position. Balance is key to achieving victory.
Battles are resolved by secretly committing gear cards to 3 different objectives, and simultaneously revealing. Choose wisely between PR to boost your propaganda, loot for resources, and conquest to control new territory.
Each game contains 112 soldiers, 60 control markers, 29 modular hex tiles, 4 3-layer player boards with variable inserts, 4 double-sided faction tiles, a public console board, and tons of cards and credits, all with beautiful illustrations by Calder Moore. The game can be played with symmetrical player boards for an easier teach, or with various combinations of asymmetrical boards and faction powers for additional variability and richness.
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ag.gameitem.lastUpdated: 2025-04-22 13:31:22.243